![]() Improved kick and ban vote system, the proper steam ID is now being used, and correct commands for auto kicking on ban, etc.All XP will be increased 3.5 times, this will NOT affect NPC scale / difficulty! Added a recurring XP event which will happen every Saturday (lasts 24 hours), this system depends on the timezone of the server, to ensure that you will get the best possible experience.Added global glow to the gear parts in the last objective.Boosted The Director (yes, we gave him extra viagra, but you didn't hear that from us).Added a new zombie vent route which bypasses the need to use the elevator. ![]() Added a new alternate route to elevator hold out area.Priest will spawn in the fight slightly later.Added more weapon, healthkit and armor items across the map.When the Priest boss fight starts, zombie players can no longer enter the human spawn.The ladder up to the church will glow when the key has been found, also added improved lighting in this area to make it easier to notice the ladder.Fixed an exploit which could break the map if a player who had the key to the church lost the key before someone entered the church door area, this would teleport everyone to the church and assume that someone had the key.Priest no longer gets stuck when trying to go down from the balcony.Added dbsoldiers's new soundtrack for the Priest fight.Added missing rotor sound to the choppers.Added a new checkpoint after you secure the lobby, when the main doors have opened.Opening the doors to the parking lot will open them permanently.Pyromaniac is smaller now, he should no longer get stuck.Added objective icons to mark which house to capture.Top side zombie volumes will start spawning 35 sec after round start, rather than 10 sec.Reduced max zombie count from 60 to 40.Players now spawn with a fireaxe and glock17.Zombie players should no longer get stuck on spawn.Added FAR z to fog controller, this will limit the draw distance in the open part of the map.Added missing glowsticks near the other manhole.You can no longer go back to the topside when you enter the labs.Zombies will be teleported to the lab area when the humans get to the lab.Zombie spawners in the farm and white house will be killed when you move to the labs area.Added missing door sounds to the military checkpoint door.Added dbsoldier's new soundtrack for the Pyro fight.NOTE: And if you are having issues with the server refusing to launch on Windows, be sure to remove these lines from the brainbread2/gameinfo.txt file NOTE: If your server starts and its LOCAL and friends cant join make sure you have your ports open hopefully this will help some of you. ![]() ![]() Your server should now start add me if you need help that goes for anyone. So for example mine looks like this "C:\source\srcds.exe start /wait srcds.exe -console -game BrainBread2 map bbc_termoil maxplayers 12" "start /wait srcds.exe -console -game BrainBread2 map bbc_termoil maxplayers 12" then right click the shortcut>properties at the end of the "target string" ADD this without the quotes. Ok to launch the server right click Srcds.exe create shortcut. Then type force_install_dir c:\brainbread2 for example.Īpp_update 475370 validate (validates files) ![]()
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